Queen
The queen is chess's most powerful piece, able to move any number of squares vertically, horizontally, or diagonally.
- Category
- Rules
- Difficulty
- Intermediate
- Also known as
- Queen, Q
Queen
The queen combines the movement powers of the rook and bishop. It travels any number of unoccupied squares horizontally, vertically, or diagonally, making it the most mobile piece on the board.
Its value is conventionally nine points, greater than any other single piece. This high material worth means the queen can create threats on multiple parts of the board at once and often decides games when it reaches an open position.
For an intermediate player the key is timing. Bringing the queen out too early invites harassment by minor pieces and pawns, losing tempi. Instead, develop knights and bishops first, then centralise the queen once lines are open.
In the middlegame the queen excels at creating double attacks and supporting pawn advances. In the endgame it dominates when paired with the king, easily forcing checkmate against a lone king or winning against a single minor piece.
When trading, remember that the side losing the queen usually needs immediate compensation in the form of a decisive attack or several extra pawns; otherwise the material deficit is normally decisive.
Frequently asked questions
- How does the queen move?
- The queen moves any number of unoccupied squares horizontally, vertically, or diagonally, combining the powers of the rook and bishop.
- What is the queen worth in material?
- The queen is valued at nine points, more than any other single piece on the board.
- When should a player develop the queen?
- Bring the queen out only after developing knights and bishops first, to avoid losing tempi to attacks by enemy minor pieces and pawns.
- How useful is the queen in the endgame?
- Paired with the king, the queen forces checkmate against a lone king and wins against a single minor piece.
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About the reviewer
James came to chess late, and he'll tell you that's part of the appeal. He picked up the game in his thirties, mostly out of boredom, and found something he wasn't expecting: a puzzle that never quite runs out of new…