King
The king is the most important piece because checkmate against it ends the game; it moves one square in any direction but may never enter an attacked square.
King
The king is the single most important piece on the board. Its capture ends the game, so every move must be judged by whether it improves or endangers the king's safety.
It moves one square in any direction: horizontally, vertically, or diagonally. From a central square it controls eight squares; on the edge or in a corner its range drops to five or three.
A king may never move to a square attacked by an enemy piece. When it is under attack the side to move must resolve the threat immediately by moving the king, capturing the attacker, or blocking the line of attack. Failure to do so produces checkmate and loss of the game.
In the opening and middlegame the king is usually safest behind a wall of pawns after castling. In the endgame its fighting value rises sharply; an active king can support passed pawns, attack weak enemy pawns, and seize key squares. Mastering the use of the king in simplified positions is one of the fastest ways for a club player to improve results.
Frequently asked questions
- How does the king move on the chessboard?
- The king moves one square in any direction, horizontally, vertically, or diagonally, but it may never enter a square attacked by an enemy piece.
- Why is the king the most important piece?
- The king is the most important piece because its capture ends the game through checkmate, so every move must consider its safety.
- What must a player do when the king is in check?
- The player must resolve the check at once by moving the king, capturing the attacker, or blocking the line of attack, or the game ends in checkmate.
- When is the king usually safest during a game?
- The king is usually safest behind a wall of pawns after castling in the opening and middlegame.
- How does the king's value change in the endgame?
- In the endgame an active king gains fighting value by supporting passed pawns, attacking weak enemy pawns, and seizing key squares.
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About the reviewer
James came to chess late, and he'll tell you that's part of the appeal. He picked up the game in his thirties, mostly out of boredom, and found something he wasn't expecting: a puzzle that never quite runs out of new…