Chess Dictionary — T
Chess terms starting with "T" from Chesswick's plain-language glossary.
Terms starting with T (9)
- Tactic Goblin Intermediate
- A tactic goblin is an intermediate player who habitually searches for forcing sequences such as forks, pins, and discoveries to gain material or initiative, often prioritizing calculation over positional planning.
- Tactics Intermediate
- Tactics are short sequences of forcing moves that win material, deliver checkmate, or gain a decisive advantage by exploiting immediate threats like forks, pins, or discovered attacks.
- Tall Pawn Intermediate
- A tall pawn is a bishop so hemmed in by its own pawns that it has little more scope or value than a pawn despite its greater height.
- Tempo Intermediate
- Tempo is the advantage of making a useful move while forcing the opponent to respond without progress, often gained by a check, threat, or capture that compels a reply.
- Threat Intermediate
- A threat is a move or plan that would win material, deliver check, or gain another advantage if the opponent does not prevent it on their next turn.
- Tilting Intermediate
- Tilting is the self-reinforcing spiral of errors that begins when frustration from one setback causes a player to lose emotional control and play impulsive moves that compound the damage.
- Time Control Beginner
- Time control sets the total time each player has to complete all moves, typically including an increment added after each move.
- Time Troll Intermediate
- A time troll is an opponent who deliberately slows play or makes nuisance moves to provoke time trouble, errors, or frustration without seeking a normal chess win.
- Triangulation Intermediate
- In endgames, triangulation is a king maneuver along a three-square triangle that returns the king to its starting square after an odd number of moves, losing a tempo to place the opponent in zugzwang.