Chess Dictionary — H

Chess terms starting with "H" from Chesswick's plain-language glossary.

Terms starting with H (6)

Half-Pin Intermediate
A half-pin occurs when two same-color pieces stand on a line between an enemy piece and a target such as the king, so that moving either one exposes the other to capture or check.
Harry Attack Intermediate
The Harry Attack is an aggressive anti-fianchetto system for White against Black’s kingside fianchetto setups such as the King’s Indian or Grünfeld, featuring an early h4 to harass the g6-pawn, discourage castling, and open the h-file for attack.
Hope Chess Intermediate
Hope chess is the error of making a move that only works if the opponent overlooks a threat or blunder, rather than selecting the move that is best against any reply.
Hyperbullet Addict Intermediate
A hyperbullet addict is a player who regularly seeks out and plays hyperbullet games, the fastest online time controls usually 15 seconds or less per player.
Hypermodern Intermediate
Hypermodern is a chess approach that controls the center with pieces from afar rather than occupying it early with pawns, as seen in fianchetto openings like the King's Indian or Reti.
Hypermodernism Intermediate
Hypermodernism is a chess approach that controls the center with pieces from a distance instead of seizing it right away with pawns.