Chess Dictionary — H
Chess terms starting with "H" from Chesswick's plain-language glossary.
Terms starting with H (6)
- Half-Pin Intermediate
- A half-pin occurs when two same-color pieces stand on a line between an enemy piece and a target such as the king, so that moving either one exposes the other to capture or check.
- Harry Attack Intermediate
- The Harry Attack is an aggressive anti-fianchetto system for White against Black’s kingside fianchetto setups such as the King’s Indian or Grünfeld, featuring an early h4 to harass the g6-pawn, discourage castling, and open the h-file for attack.
- Hope Chess Intermediate
- Hope chess is the error of making a move that only works if the opponent overlooks a threat or blunder, rather than selecting the move that is best against any reply.
- Hyperbullet Addict Intermediate
- A hyperbullet addict is a player who regularly seeks out and plays hyperbullet games, the fastest online time controls usually 15 seconds or less per player.
- Hypermodern Intermediate
- Hypermodern is a chess approach that controls the center with pieces from afar rather than occupying it early with pawns, as seen in fianchetto openings like the King's Indian or Reti.
- Hypermodernism Intermediate
- Hypermodernism is a chess approach that controls the center with pieces from a distance instead of seizing it right away with pawns.